A very interesting perspective I had not previously considered. I like the idea of multiple controllers, I draw the line at auto-macros.https://twitter.com/TSM_Leffen/status/841079687971524608 …
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Svar till @Pierce7d
yea the problem is that many analog inputs (like the angle that makes only nana jump) are harder than anything a macro could do
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Svar till @TSM_Leffen
2 Qs follow that point up: 1) Do you think this "obstacle" is a meaningful barrier in Melee 2) What about 3rd Party Contollers
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Svar till @Pierce7d
obstacles or, execution, are a big part of what makes melee, melee.it wont make you beat armada but its often decides even matches
17:27 - 12 mars 2017
från Stockholm, Sverige
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