actual hot take: as someone who grew up on netplay, puff is ass on netplay the amount of frame drops and other weird issues actually screws her aerial drift immensely, and she's arguably top 3 most nerfed characters
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Antwort an @iBDWSSBM
the netplay numbers strictly disagree with you, puff is buffed in context of high gold and up ranked play
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Antwort an @riennezelda
numbers are based on mostly low/mid level play so I'd expect them to disagree because I think puff's broken at those levels on netplay this is only relevant at top level imo
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Antwort an @iBDWSSBM
40% of top level shit doesnt work on netplay
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Antwort an @riennezelda
Yeah and that’s why netplay has a different tier list, I just think puff gets exceptionally screwed because her entire neutral devolves
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Antwort an @iBDWSSBM @riennezelda
uhhh... Why does it not work? Because of small stutters?
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Antwort an @TSM_Leffen @iBDWSSBM
frame drops, input drops, and the audio desync really fuck things up variable buffer / input delay also makes it difficult to achieve the same precision not to mention dolphin input polling is slightly different as well
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Antwort an @riennezelda @iBDWSSBM
how does literally any of these things make "top level shit" not work - at best these randomly (relatively infrequent) would lower the success rate, but unless your setup is shit it shouldnt be noticable in 95-99% of cases
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Antwort an @TSM_Leffen @iBDWSSBM
a one frame drop during a ledgedash kills you a dropped c stick input misses a stock confirm variable delay reduces your frame-by-frame precision literally even having a USB device plugged into the same USB controller can fuck your inputs up
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Antwort an @riennezelda @iBDWSSBM
not trying to be crass but you do you seriously think me, who practices 99% of netplay in all of my games yet still acheives top level at them all, doesn't understand this? like come on, of course you can die to lag during a ledgedash if you're very unlucky, but its still worth-
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going for. Small inconsistencies in frame delay and stutters can be annoying, but they do not make entire strategies unviable or change all that notably other than making less tech reliant characters slightly worse. Varying amounts of frame delay slightly buffs chars like Falco-
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but again, this is very barely noticable if you have a proper setup and acting like 0,2-0,5 frame delay or a input poll moving one input one frame that mightve changed something changes the entire tier list or makes even 5% of top level shit not work is fucking bonkers.
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obviously offline is still better and more consistent, but you could 100% play tournaments on good netplay setups for years and people wouldn't mind if we didn't have offline melee to compare/use to john with. See how long it took for the melee community to shield drop/dashback.
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