actual hot take: as someone who grew up on netplay, puff is ass on netplay the amount of frame drops and other weird issues actually screws her aerial drift immensely, and she's arguably top 3 most nerfed characters
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variable input buffer isn't a big issue either, 99% don't play people on netplay with over 8 buffer, and as long as you always keep it at 8/6 (depending on 120/60hz) then you will have an extremely small frame difference (outside of input polling) compared to normal
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audio desync i will give you, although you can reduce it to a high degree and the amount of delay is almost never relevant outside of fox/falco side b which imo is still reactable even online. Not to mention that most offline crt setups often has bad/inconsistent audio.
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my 40% is an exagguration but you cannot pretend the offline experience is identical and valid in the same regard
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The biggest nerf on netplay is confidence.. You gonna go for the ledgedash when the game just stuttered 20 seconds ago? No.
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