I feel like people who compare SFV to Granblue in damage output don't realize that in Granblue you don't need Vtrigger and bar from last round to 2 or 3 touch someone, and it rely on stun either, it can just be two anti airs or frame traps. And throws do 15% and give safejump
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I’m interested - how many miss-reads or mistakes do you think a player should be able to make until they lose a round?
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I don't care about per round read, just per set reads/time per set. Granblue objectively has a lot of matches where two or three interactions decide the entire round. If its possible to run Bo5 in top 64 etc its a clear choice imo
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Sadly, I don’t know if GBF is going to have a big following.
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