fair is only -6 if its tipper im pretty sure, and even then its likely to become -7/8 if its staled once, which it will since its her by far most used move. nair dtilt come out in time joker bair whiffs on like everything, not exactly a surprise.
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Antwort an @TSM_Leffen @VGBC_GimR
and because its so unsafe up close, it makes it far easier to dodge and parry into punish as well. obviously this doesnt happen online but yeah.
1 Antwort 0 Retweets 23 Gefällt mir -
Antwort an @TSM_Leffen
There are muitiple ranges where her fair is safe even when staled. you can literally short hop at someone 1/4th the stage away and do nothing and your opponent is forced to shield. I feel like you're underestimating the strength of this tool.
1 Antwort 0 Retweets 21 Gefällt mir -
Antwort an @VGBC_GimR
the only range is far away lol, not multiple. and far away they have nothing to catch dash away, jump away or holding shield. and because of the mobility they cant space it Even if it is safe, what are they gonna do after to punish or pressure? nothing they have is fast enough.
1 Antwort 0 Retweets 24 Gefällt mir -
Antwort an @TSM_Leffen
there are multiple ranges. If you're outside of grab range (Which isn't that hard) and you aren't playing against ZSS, G&W, etc: you're +5 to +1 on shield release so they're forced into another oos option in many case. Because of hurtbox manipulation most aerials cannot punish
2 Antworten 0 Retweets 19 Gefällt mir -
Antwort an @VGBC_GimR
being outside grab range would be much easier if their movement wasnt bottom tier, and again it makes it very very easy to parry when you always have to jump fully backwards for it not to be shield grabbable. and their hurtbox does not shift down that much lol.
2 Antworten 0 Retweets 22 Gefällt mir -
Antwort an @TSM_Leffen @VGBC_GimR
just because joker bair doesnt hit it doesnt mean shit, that move whiffs on literally any mid sized character doing anything. btw this range is still parry dash grabbable/tilt/DAd by 90% of the cast, just to show how bad it is on parry. Unstale with freshness bonus.pic.twitter.com/BJoIkxkhwk
1 Antwort 0 Retweets 26 Gefällt mir -
Antwort an @TSM_Leffen @VGBC_GimR
and as a comment to your "byleth likes space" they don't they literally only function well in SH fair distance because theyre so slow and bad at attacking platforms unless straight underneath. They can't do anything to compete with projectile spam at far range.
1 Antwort 0 Retweets 20 Gefällt mir -
Antwort an @TSM_Leffen
okay now imagine that Byleth did empty hop down tilt instead of fair in that parry pic. Bad at attacking platforms? You can attack a platform with back air from the other side of the stage. What do you mean?
2 Antworten 0 Retweets 17 Gefällt mir -
Antwort an @VGBC_GimR
another move thats unsafe? and 13 frame startup? and will lose to anything other than a parry? and even then you can react to the fair coming out and if you don't get the parry you can just shield again and then punish the dtilt? Yes I said it. its too linear and slow.
3 Antworten 0 Retweets 35 Gefällt mir
they dont have a single move that covers their up forward angle well without heavy commitment which is where you will be in neutral if the opponent is on a platform. this problem arises even if the opponent shields a fair and then full jumps.
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Antwort an @TSM_Leffen @VGBC_GimR
anyway I gotta stream, i think you'll see what I mean as people get more exp against them offline. def not useless but not even close to high tier imo
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