Byleth is a good character.
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Her Fair is -6 / -7 meaning she can spot dodge grab OOS even if it's spaced terribly horizontally. Her nair is -9. Both moves shift her hurtbox so aerials oos whiff. Joker Bair whiffs on Nair for example. Nair -> dtilt can make grabs whiff even if she doesn't space well.
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fair is only -6 if its tipper im pretty sure, and even then its likely to become -7/8 if its staled once, which it will since its her by far most used move. nair dtilt come out in time joker bair whiffs on like everything, not exactly a surprise.
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both uair dragdown and nair never combo btw, up B basically only works when both are at 0
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Nair dragdown combos to DA at many %s (0-100+?) if you ff it (they dont get sent flying as far as nair ending normally in the air).
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and idk if you don't see the problem with having a tether recovery only + bottom tier air speed i dont know what to tell you
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and the tether recovery isn't even as good as Joker's, it's a slower pullup and not practically instant if you're at a mid-far distance
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I mean I know it's not a "true" combo but I'm quite partial to dtilt>uptilt>upB. When it does work, there's 45% right there. It works more than it should.
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