"learn 80+ moves per character and 40 matchups then you are allowed to complain that the game has no tutorial" Smh, I might have been too harsh sometimes but you can have legit complaints about any FG even if you haven't won EVO in it.https://twitter.com/Icege/status/1208301616589410305 …
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Tekkens engine is a VERY unique one, and because of how much legacy there is left and that its 3D means that it won't be for everyone, even if they go through the first initial rough learning curve. Saying Git Gud to any critiscm just makes you look like a Dark Souls fanboy.
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I don't think I've ever said "you're just too bad" at someone expressing a problem they have with melee, a game just as hard (imo harder) as tekken. Sometimes you don't see the solution yet, so tell em, and other times its a subjective (a legit) complaint. Git gud is never right
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Antwort an @TSM_Leffen
Can someone explain me why Tekken is "hard"? I dont consider learning the frame data of 50 somewhat similar looking moves per char "hard", everyone can do that. I consider it inaccessible. Learning the game is a pain with how much time it takes before you can actually play it.
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Antwort an @MeruSensei @TSM_Leffen
I can see it be "hard" at top level where decision making is important, so I'm not taking away from the skill of top players. The top players are definitely smart, no doubt. But why do we assume that inaccessibility or something taking shitloads of time equals being "hard"?
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it is just a different type of difficulty - to some learning math is hard, and to some language is hard. In the same way, some people consider learning a ton of moves / frame data the "hardest"
Das Laden scheint etwas zu dauern.
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