I want fighting games to grow and become more accessible, but the problem is devs seem to think that all that is needed is to simplify mechanics, not do proper marketing and implement systems that make people pay attention to the game and keep playing it (netcode for example)
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Onlinewise cause of the P2P I like Tekken online and lately they’ve been doing things to help newcomers play Tekken but Tekken will ALWAYS be complicated no matter what.
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P2P is a standard for fighting games and does not equal good netcode
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