The whole Hero banning arguments are pretty silly because there is no way to validate any point since the character is so random. You can show me a clip when whack kills at 0% and I can show you two clips where it doesn’t kill until 100%. So where are we? Back at square one.
-
-
What other scene banned a character based off their RNG kit? If I’m wrong, I have no problem saying im wrong, but I do not know any other scene that did that.
-
"i want to also point out that in a lot of other fighting games there is a character who have heavy RNG built into their moveset, but only smash player have ISSUES WITH THAT" read what you wrote. secondly - all characters in the fucking image don't even have RNG moves.
- 6 weitere Antworten
Neue Unterhaltung -
-
-
No, seeing thwack kill at 0% and then seeing it not kill at 100% does not take us back to "square one". The reason those clips exists is because they show, in practice, in tournament, that pure RNG will decide the outcome off tournament sets and it "objectively" proves that.
-
Should we argue based on the instant kill factor of Thwack? Say we treat it as a spell that 100% of the time kills. Assuming hero top decks thwack thats roughly 45 frames. I think that people should treat it as a possible instant kill and do everything they can to avoid it.
- 1 weitere Antwort
Neue Unterhaltung -
Das Laden scheint etwas zu dauern.
Twitter ist möglicherweise überlastet oder hat einen vorübergehenden Schluckauf. Probiere es erneut oder besuche Twitter Status für weitere Informationen.