Perfect pivoting in Smash 4 was INCREDIBLY overrated. The timing just to execute it was so stupidly strict. Wavedashing is easier to perform than it, and far more useful.
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Sounds like you were bad at it to me. All the mid-level players in my region were flexing PPs after taking stocks. Really not that hard. The hardest thing about PP was proper implementation.
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All these Smash 4 kids wanting perfect pivoting over wavedashing

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I'd much rather have better wavedashing but perfect pivoting is better than no microspacing at all.
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Or are cognizant that we want anything that gives us a higher granularity when it comes to movement in the game is a good thing, and perfect pivoting was a unique twist to it that was in the most recent generation and reasonably could stay in?
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