I still think Chrom is better than Roy. His high recovery is underrated and very hard to deal with unless you have a counter ( parry jab doesnt work for most chars ) Roy's probably better vs characters with counter, but other then that I dont see which MU's Roy does better in
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Antwort an @Mr_RSmash
The best way to edgeguard chrom for non counters is just to hit the top of it by falling on it with an aerial, very reliable once you get the hang of it. I honestly think you should try out roy, best way to really feel the difference.
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Antwort an @TSM_Leffen @Mr_RSmash
The biggest thing outside of roy being an excellent edgeguarder and basically as good ledge trapper (because of side b killing at 70) is that roy does a solid 2-3% extra on every strong hit while also killing 20% earlier, along with more reliable combos and easier confirms -
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Antwort an @TSM_Leffen @Mr_RSmash
Roy has a ton more hit lag and a little bit more hitstun on his moves, making it much easier to confirm jabs, nairs, fairs, uairs, bairs and dtilts into full combos. Added with the fact that he can keep fair/nair planing them offstage with no risk its a huge deal in openings/kill
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Antwort an @TSM_Leffen @Mr_RSmash
Side B and utilt killing way better and up B being an amazing reversal tool (frame 4+ armor hits frame 9 that deals 20% with massive range) and it also stage spiking like crazy (and its VERY unreliable to tech because theres a basically random amount of hits)
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And i think it overall becomes hard to say that chrom is better overall, as he is simply a very fragile glass canon against everyone who edgeguards him well without having the high damage/early kill power/edgeguarding like roy does
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Antwort an @TSM_Leffen @Mr_RSmash
Dude its bait. Let chrom get nerfed and let my boy be.
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