hello everyone IS PEACH THE BEST CHARACTER IN THE ENTIRE GAME? Now that I have your attention, I have their frame data for you http://kuroganehammer.com/Ultimate/Peach http://kuroganehammer.com/Ultimate/Daisy It's complete for the most part but I'll finish parasol another day cos that move's a pain in the ass
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done perfectly: nair: -2 fair: -7 bair: -6 uair: -4 dair (not landing, final hit): -5 dair (landing): -5
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is this including the frames of releasing shield? so as an example if I shield a fair/bair/dair on my shield, let go of shield, I can punish as snake with my frame 4 ftilt?
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https://rubendal.github.io/SSBU-Calculator/ … using the calculator by
@Ruben_dal you can do this yourself. -
Where? I couldn’t find it the last time I was trying to use it. At what point to you tell the calculator that I want to do the aerial one frame (or x frames) before landing?
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You can do this yourself using frame advance of the training mode. I bet your viewers would enjoy watching you doing this tbh
Danke! Twitter wird dies nutzen, um deine Timeline zu verbessern. Rückgängig machenRückgängig machen
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Do you want advantage w/ or w/o the shorthop multiplier? Do you want it only when fresh, or do you want it at various level of staleness? Do you want it with the sweetspot or sourspot? Do you want optimal landing advantage, AC advantage, or aerial endlag advantage? Do you wan
Danke! Twitter wird dies nutzen, um deine Timeline zu verbessern. Rückgängig machenRückgängig machen
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Das Laden scheint etwas zu dauern.
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