this is code for someone please check this for poketrainer and palutena tyvm
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because they check stuff they want to check. They dont work for somebody. Certain things are hard to check and quite tedious. If you want to know why dont you try to get the data yourself.
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Shields are so variable at pretty much every stage of the game a move that's -7 on shield might end up -9 on shield because of multipliers Ruben's calculator is an amazing resource since it uses the formulas we discovered to calculate shield safety:https://rubendal.github.io/SSBU-Calculator/ …
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What multipliers?
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If only we had the people from other games who care about that in smash. Feels bad dude
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Coming from fighting games its esp rough. For players all u need to know is startup and +/- lmao, who checks frame data for anything else
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For smash 4 there was a calculator app to test how much a move would be positive or negative on shield depending on what frame you landed etc. My guess is they're working on another one but they need to know everything about all the moves to complete it first
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Theres already one for this game iirc
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Im surprised no one is giving you the shield stun formula: base damage * 0.8 * X + 2 With X being: 0.725 for grounded A attacks (includes smashes) 0.33 for aerial A attacks 0.29 for projectiles With this you can calculate shield advantage of whatever move you want.
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