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Edge hogging is lame to watch and uninteractive most of the time
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If you think theres little to no interaction then you really have no idea about the decision making that goes behind edgeguarding and recovering. If you wanna call it "lame" without elaborating on your generalized opinion then sure, but saying theres no interaction is just false
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64 IDK much about I can't say, and ya I probably should have just excluded it to Brawl. A lot of low tier chars get dicked on by their recovery (although usually it's not the only reason they're low tier/mid tier)
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