Soul calibur first impressions: -good presentation for the most part (not kof14/sf5/mvci!) -story mode looks far better than most but probably not worth the purchase alone -still suffers from the fighting game developer syndrome, aka bad tutorials/matchmaking/netcode -few chars
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Antwort an @TSM_Leffen
I feel like netcode is an unsolvable problem for fg. There's nothing you can do to erase 100+ms of latency in a genre that's about frame perfect inputs/reactions.
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Antwort an @MattFischman
nah. theres better netcode (ggpo) and tons of extra options like seeing if your opponent uses WIFI or ethernet, and being able to manually set input lag that would also go a long way. fg developers from japan just suck at netcode.
14:16 - 19. Okt. 2018
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