Brandon Cassata
@TDiamondGame
Official twitter page for the upcoming fast paced puzzle game for Windows!
officialdiamondgame.comJoined April 2014
Brandon Cassata’s Tweets
Liking yourself is not narcissism.
It’s ok to like how you look and who you are.
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I'm raising money for Luna and I need any help we can get for vet costs.. Click to Donate
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Psst! We’re doing something a little crazy and launching a 3-day Kickstarter project tomorrow. Exploding head
And to celebrate the launch, we’re giving away a $200 Antsy Labs gift card!
Enter here: antsylabs.com/blogs/news/a-d
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Best way to keep up to date with the progress being made is via the official blog: officialdiamondgame.com
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New trading cards for Diamond!
A new look at the progress Diamond is making as it makes its' way to Steam!
So some pretty amazing news. Diamond has officially been Greenlit and will be coming to !
Fairly major news here for anyone keeping up. A change in target platform is officially taking place.
Sorry for not updating recently. To make up for it, here's a WIP preview of the concept level editor toolbar.
Quick update. Progress on the game has been slowed slightly as my phone is on the fritz. Expecting replacement in a day or two. ^^
Feedback on the clanking noise of hitting blocks quickly was "very annoying over time."
It now lowers in volume during quick succession! ^^
New collision scripts will hopefully resolve a lot of performance and reliability issues I've been having with puzzle components on mobile.
Taking my obsession on minor details to a new level, I'm experimenting with individual cuts for individual diamonds.
Expect updates soon...
Very early preview of the complete visual overhaul being made to the game.
Feedback is critical, tweet your opinions!
youtu.be/X36ta2rMaXw?a
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While few have seen the pause screen, it's in for a major makeover to better suit mobile screens. Feedback welcome!
A concept of the new HUD in the process of being added into the game. The diamond changes to match the player.
Remember to always backup anything too precious to lose. You never know when you might mess it up beyond recovery.
A short graphic showing how clinging bombs function as a puzzle element in addition to being a threat.
To kick things off with the new page, I'd like to share a short video for anyone not sure what it's about.
youtu.be/voE2q-JzLaI
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