Which is a a tragedy because you were so invaluable to shipping so many console games last-last gen. Console development misses you! It's okay though, because you're working on a game that eleventy-three-million people are playing at any given time.
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Thanks John, I appreciate it! I do miss being in the trenches working on a console title. Especially tackling the performance challenges and idiosyncrasies that come with custom platforms, I always enjoyed it. Who knows, maybe sometime again in the future.
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