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To all of our friends at
@LondonStudioHQ, CONGRATULATIONS on the launch of#BloodAndTruth for PSVR!
We can't wait to check it out!
https://twitter.com/PlayStation/status/1133221586272567297 …
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10) To this day, Zeke’s voice is still Sucker Punch’s outgoing voicemail message.pic.twitter.com/r4xPIMNY8d
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9) We also experimented with the ability to “skate” through the city using an invisible energy field.pic.twitter.com/ukHNWF3gkv
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8) At one point, the hero could do vehicle stunts including motorcycle parkour.pic.twitter.com/r0qeCSyotZ
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7) During development, the hero could use telekinetic powers to draw “throwable” metal objects like license plates, hubcaps, stop signs and bicycle sprockets into his hands to use them as weapons.pic.twitter.com/nyEbORvAEY
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6) We experimented with light character customization that allowed you to change your hair, outfit, and more.pic.twitter.com/1xyKxXFm0R
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5) Characters once spoke in a gibberish language and interactions included emotes instead of full dialogue.pic.twitter.com/4zFeBri5jY
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4) At one point in production before a name for the hero was chosen, the studio referred to him by the nickname “Gearwolf” and he had a completely different hair style.pic.twitter.com/D3z9R6NXXZ
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3) Early on, the pitch included super-heroic actions like customizing buildings to give a neighborhood new types of shops to keep citizens happy.pic.twitter.com/8NGG11nGKv
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2) In an early version, you could switch out of your superhero outfit into civilian clothing by changing in phone booths.pic.twitter.com/YM0lteQ2Ep
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1) The original working title for inFAMOUS was True Hero. We tried out many titles, and even at the E3 2007 reveal we were awaiting legal clearance for “inFAMOUS.” We had a backup trailer ready with an alternate title just in case, but luckily inFAMOUS was approved in time.pic.twitter.com/mqTHhh2jo3
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inFAMOUS turns 10 years old today! From Cole, Trish, Zeke and the team at Sucker Punch, thanks for a decade of being the best fans we could ask for! As we craft Ghost of Tsushima, we thought it would be fun to look back at 10 inFAMOUS facts in honor of 10 years:pic.twitter.com/lxJEx9P2eM
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Sucker Punch Retweeted
Get a job: Ghost of Tsushima dev Sucker Punch is hiring a QA Managerhttps://gamasutra.com/view/news/343003/Get_a_job_Ghost_of_Tsushima_dev_Sucker_Punch_is_hiring_a_QA_Manager.php …
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Wow, we absolutely love this Ghost of Tsushima tribute by
#DreamsPS4 user thrjoker594! (and much love to our friends at@mediamolecule for making this all possible
)pic.twitter.com/PXIN2VcAbBThanks. Twitter will use this info to make your timeline better. UndoUndo -
Sucker Punch Retweeted
We are celebrating the launch of
@BendStudio Days Gone at@SuckerPunchProd today with root beer floats!#DaysGoneGamepic.twitter.com/1GlRiZzTMx
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Congratulations to our friends at
@BendStudio on the launch of#DaysGone
!
Jin has Deacon's back if he needs any help.
pic.twitter.com/p6XBsAJ4xC
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New
#GhostofTsushima merch is available on the new North American@PlayStation Gear store! There are shirts! Hoodies! Bags! And more*! (*Sorry, no katanas) You can find the full selection here: https://gear.playstation.com/Browse/GHOST pic.twitter.com/cwrMMMGsUB
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Sucker Punch Retweeted
Smoketastic Gal
Infamous Second Son is a very important game to me, and I love every second I get to cosplay Delsin. I got so many amazing pics from this photoshoot ♡
IG: NeonCosplays
#DelsinRowe#InfamousSecondSonpic.twitter.com/GD3OgJ3Tfu
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#DreamsPS4 is out today in early access! Great job,@mediamolecule - we can't wait to dive in! And if anyone creates any familiar-looking raccoons or conduits or samurai, let us know!https://twitter.com/mediamolecule/status/1118182331867594752 …
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Sucker Punch Retweeted
Recreated a scene from the
#GhostOfTsushima from@SuckerPunchProd. Really hyped to when the game gets released! Made with#MagicaVoxel Estimated time it took: ¯\_(ツ)_/¯#voxel#voxels#voxelart#3d#render#3drender#magicavoxelpic.twitter.com/h7JfcDSWDe
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Blood & Truth is now live for PlayStation VR: