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  1. proslijedio/la je Tweet
    1. velj

    Aha! So that's what this unused magenta test tube was going to be used for! I put it in the game with the GoldenEye Setup Editor. Although scientists don't throw it, it still makes quite the bang when shot! Video of it in action here ⬇️

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  2. proslijedio/la je Tweet
    1. velj
    Odgovor korisnicima i sljedećem broju korisnika:

    I wanted to change it to throwing explosive test tubes - or even built a model - but at the time we were so close to Gold Master we didn't want to risk breaking anything.

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  3. 31. sij
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  4. proslijedio/la je Tweet
    31. sij

    Thanks to , we are proud to release various pieces of scanned documentation from the Shoshinkai 1995 event, mostly known for it's very first public showing of Super Mario 64 and Kirby Bowl 64. There are some very interesting things to take a look at!

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  5. proslijedio/la je Tweet
    24. sij

    Today was the most fun I've had in a couple weeks, I had the chance to play Goldfinger 64 with my friend for a few hours, it's incredible, it's a fan mod of Goldeneye 64 that replaces all the levels with situations based around the Connery classic. (And I would say it's even-

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  6. proslijedio/la je Tweet
    30. sij

    Thanks to some (literal) pointers from , Pokemon Snap is now up on ! (under experimental, for now)

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  7. proslijedio/la je Tweet
    29. sij

    Gun barrel is interesting - actually did some work implementing a polygonal gun barrel flythrough with N64 'reflection mapped' textures. It never ran at a smooth framerate (target was 50/60fps) so it was ultimately abandoned.

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  8. proslijedio/la je Tweet
    29. sij

    More unused GoldenEye textures. Was Mickey Mouse going to be in GoldenEye?! See below for more details on these textures. ⬇️

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  9. proslijedio/la je Tweet
    25. sij

    IIRC when the level was first built this area may have been intended to be a start point. /1

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  10. proslijedio/la je Tweet
    Odgovor korisnicima

    The day he came to play with us. I literally asked that same question. Answer is yes. he could tell you more :)

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  11. proslijedio/la je Tweet
    14. sij

    I got ’s N64 Sound Tool working on my Mac using Wineskin. Just need to get my head around putting my own tracks imported in the games!

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  12. proslijedio/la je Tweet
    13. sij

    The prototype was at least partially functional and developer documentation showed some suggested applications...

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  13. proslijedio/la je Tweet
    13. sij

    THREAD: A ‘secret screen’ prototype This was a controller attachment with functions reminiscent of the Dreamcast VMU, although apparently created before the VMU went public...

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  14. proslijedio/la je Tweet
    8. sij

    custom level "Runway Takedown" by SubDrag is now available Patrons! We're going back in time to the VERY FIRST Goldeneye Custom Mod! Simple mission: Steal plans, blow stuff up, escape Non-Patrons: Video will go live Thursday

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  15. proslijedio/la je Tweet

    Commercials for the Doctor V64, a software development and backup device for the Nintendo 64 which also played VCD movies and audio. Rik Thomas (who provided narration for all three shows alongside many voices, notably Galvatron in Headmasters) provides voicework for both ads.

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  16. proslijedio/la je Tweet
    8. sij
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  17. proslijedio/la je Tweet
    8. sij

    on Cybernet, 1999! Includes BETA footage!

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  18. 4. sij

    FOUND! Ultra 64 Controller (N64 Prototype) + Ultra 64 DEV Showcase! via

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  19. proslijedio/la je Tweet
    4. sij

    Smash Remix (v0.9) - Updated

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  20. proslijedio/la je Tweet
    31. pro 2019.

    's Small 20th Anniversary update: - MFS Manager update, supports 64DD Cartridge Ports. You can now import/export files and play on flashcarts :) - Early 1996-1997 64DD IPL4 ROM release.

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