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I had also made all the rendering details configurable through a text file so I don't have to recompile to mess with the scene. Here are some more objects and a different view to make things interesting.pic.twitter.com/kKYmbbRI0t
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Found some more time to continue with Ray Tracing the Next Week. Motion blur, BVH, and (simple) textures. Fun!pic.twitter.com/m9iFbetjV3
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Wrote my first ray tracer thanks to
@Peter_shirley 's Ray Tracing in a Weekend! I had some trip-ups with the design in Rust, but it's working pretty decently now. Looking forward to cleaning it up a bit before moving onto the other books!pic.twitter.com/oCWTFBdg8a
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