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  1. 23. sij
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    2. sij
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  3. 7. pro 2019.

    No. 9: When you pick up bonus items in GumGun, the shadow moves down to make an illusion that the bonus item is lifted from the ground.

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    5. pro 2019.

    A friendly reminder when traveling in Cambodia...

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  5. 30. stu 2019.

    The urge to shoot all the snake bullets in one wave, grew into the bonus “Got them all”, which is a nice surprise to find out is actually a mechanic and also a lucrative bonus in GumGun.

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    This Copenhagen bridge was redesigned with less space for cars. It now conveys 97.000 ppl/day, which is a 20 % increase (2008: 81.000) 🚶+165% 🚲 + 60% 🚍+5% 🚗-57% 🚶‍♀️hangin' out +1400% via

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    Does your city’s streets make you feel this way when walking or biking? Illustration by Karl Jilg

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  8. 23. stu 2019.
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    Hey just a suggestion. I think a lot of your user base is at an age now where we'd pay money to watch documentaries that outline the development process and history of your oldest games Hope to see this while you still have veterans within the company to talk about it

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  10. 16. stu 2019.
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    Con Air-era Nicolas Cage with new Sonic's eyes

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  12. 9. stu 2019.

    No. 5: We wanted GumGun to appeal to both girls and boys, so we made the hero both cute and tough. Character by

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    5. stu 2019.

    First track of my new album. Release date 15. November coinciding with a spatial exhibition version at - exciting weeks ahead!

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    This digital art masterpiece was inspired by a character from American Dad.

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    1970: One more lane will fix it. 1980: One more lane will fix it. 1990: One more lane will fix it. 2000: One more lane will fix it. 2010: One more lane will fix it. 2020: ? via

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  16. 2. stu 2019.

    The winner of the GumGun competition at with 10.231.894 points!

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  17. 2. stu 2019.

    It was a solution to the difficulties with making a readable build-up animation where the bullets came from the mouth. There was also an issue with the bullets covering the snake, so it was better to spawn them above.

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  18. 2. stu 2019.

    No. 4: In the animation the snake enemy makes when charging its shots in GumGun, the bullets are possessed evil clones instead of just bullets. Animation by

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  19. 2. stu 2019.

    When the bullets are ready to move, they change to blinking red to signal danger and be easy to read in the chaos on screen.

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  20. 2. stu 2019.

    We wanted the shoot animation to be easy to read as a build-up for dangerous bullets to come your way, and also work well with all the joints in the snake, and also work well in the small size.

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