@SterLovesFood Alright, here's the real introspective question: does Sekiro improve on everything from Dark Souls besides story and some parts of level design (attempting to move from linear progression to nonlinear)?
-
-
Vastauksena käyttäjälle @Talespinner_Ner
My argument is that it doesn't improve on anything. All of the new mechanics are worse versions of previous iterations and cause more problems - which is the root cause of my disappointment
1 vastaus 0 uudelleentwiittausta 1 tykkäys -
Vastauksena käyttäjälle @SterLovesFood
From what I've seen, most of the improvements seem to be from the Dark Souls main series, but from what I've seen of Bloodborne most things seem to be a downgrade.
1 vastaus 0 uudelleentwiittausta 1 tykkäys -
Vastauksena käyttäjille @Talespinner_Ner ja @SterLovesFood
Namely those things seem to be better character progression, level design (even though the nonlinearity muddles a lot of things), better core combat (though all the small things on case-to-case basis hurt it), and multiple ways around an obstacle besides avoidance or fighting.
2 vastausta 0 uudelleentwiittausta 1 tykkäys
Character progression just seems interesting because its new - but DS3 weapon arts and weapon choice offers much more variety than a few limited use prosthetics and combat arts. A single sekiro upgrade is just like 1/10th of what a new weapon would offer even if it was basic
Lataaminen näyttää kestävän hetken.
Twitter saattaa olla ruuhkautunut tai ongelma on muuten hetkellinen. Yritä uudelleen tai käy Twitterin tilasivulla saadaksesi lisätietoja.