@scopely, about mobile publishing : “Although you now need a war machine in UA, no amount of marketing will fix a broken game”. Consensus on getting a high retention first, then optimize monetization.
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@samdbarratt, from United Nations, gave an unexpected but great talk about "Playing for the planet" initiative. Games provide an unparalleled way to reach & engage younger generations, in particular for huge populations in India & China.Prikaži ovu nit -
UN created a framework of suggestions for gamedevs : question the message of the game and the energy consumption of hardware (do we prefer 4K or livable temperatures ?). Create environmental rewards (
@AcademieJV ?). Tree planting initiatives.Prikaži ovu nit -
It’s also a way to change the storytelling (-violence, +cooperation),which resonated a lot with
@GameSpectrum work or recent “reshuffling” of Ubisoft editorial team. Use nudges to encourage positive action. It’s now up to gaming sector and audiences to take their responsibilitiesPrikaži ovu nit -
Overall
@PGConnects was great and well-organized, with an electric atmosphere (albeit male-dominated, expected on usual diversity panel). As a banker, I still occasionally feel as awkward as a gamedev in a bank, but certainly want to contribute to change that. Cya next year !Prikaži ovu nit
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