Divinity OS 2 feels like a plot minefield. Every time I talk to an NPC there's a series of horrible damaging plot explosions.
I miss stuff like the old Might & Magic games where a big part of the game was figuring out which obstacle to take on next.
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fwiw, I found that I needed to play through act 1 twice to kinda *get* the way the game world works. also, save scumming helps.
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. Banned in Sweden. SubGenius, Zhuangist, white-hat troll. Defrocked mathematician. Brain problems.