@thesublemon In a game the player follows the player's interest. The designer can shape that with cues but internally it's a far...
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@thesublemon cf. "sandbox" vs."theme park" in MMO design
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@St_Rev@thesublemon Rail shooters are usually branch-heavy. An art gallery "like a rail shooter" would be a chronologically-triggered maze.Thanks. Twitter will use this to make your timeline better. UndoUndo
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. Banned in Sweden. SubGenius, Zhuangist, white-hat troll. Defrocked mathematician. Brain problems.