Replaying OG Neverwinter Nights, the original campaign. 1) I don't remember _any_ of this. 2) My paladin is slaughtering and burglarizing his way through the noble district because the game doesn't just reward it, it kind of demands it.
Yeah, obsessively opening every chest for a chance at 5 gold pieces is getting old already
-
-
All of which is why I felt like going back to Baldur's Gate 1, because awesome writing and characters, but determined to mod the hell out of the UI first because BG1. And that's when I realized EE had 1) disappeared the mod manager and 2) split the community. : (
-
The tragedy of both series is that as characters level up, the designers get better at creating the game, but D&D itself becomes worse, particularly for spellcasters. I remember the BG2 xpac being impossible because of all the screwing around with protection spells.
-
Not impossible, but unplayable unless you were a level 20 wizard and really enjoyed reading up on how to break through 18 layers of defensive spells.
-
Reading this I have a sudden flashback to bubble-wrapped wizards that I couldn't touch and rage quitting.
End of conversation
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.
. Banned in Sweden. SubGenius, Zhuangist, white-hat troll. Defrocked mathematician. Brain problems.