Main problems were new ideas: Voiced protagonist Enemy level by area Base building a feature instead of DLC Other than that it was a fine game, gunplay was good.
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Tbh the base building was one of the only parts I actually liked
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If the next one doesn’t have it I probably won’t play
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Autistic city/nation building is my calling
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It was an OK sequel to 3. It was a fucking disgrace as a follow-up from NV.pic.twitter.com/G8f9m1uElW
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"it's ok" is about as much praise as it deserves. it's not bad but it certainly doesn't excel in any particular aspect because of all the directions it was pulled in to appeal to as large of an audience as possible
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You're not wrong but I know people were waiting so long for it. I think it has kind of messed with their perception of it.
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REEEEEEEEEE EVERYTHING AFTER MORROWIND IS SHITpic.twitter.com/wpyixrkv8m
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Main story wasn’t very good, but the side quests and mods made up for it. I guess.
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It was ok, but the voices protagonist really ruined the replayability for me, couldn't make a playthrough last more than an hour before I was bored
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