Hello everybody!!! Any questions about GAMES BUSINESS?
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I see some reviews say it's Pummel Party (which I haven't played), + the boardgame part I assume. That's what you're competing with, and Pummel Party is marginally cheaper. If you're making a game 'heavily inspired' by other games, it's all about execution.
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Working on improving the clarity of the hook. Our game is actually vastly different, but the setup makes it feel too similar I think. Next thing I'm trying is a new tutorial to teach the gameplay better, a demo, and new store assets. What do you mean by cheaper by the way?
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