Cons: -Buff anti airs! Lotsa jump ins still out priority anti airs. But trip guarding is very strong in this game. -The amplify I feel should just be R2. Having to figure out all the different buttons and remember them to meter burn seems a bit arbitrary!
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Another Con I forgot to mention is that defensive options to escape a combo feel like they shluld have a longer cooldown before recharging. It’s always passively recharging! Feels like we might get combo breakers a lot more often!
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Did you get to see any gear customization options? @SonicFox5000
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Sonya voiced by a TERF tho :/
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Ugh, is she really
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Any big departures from standards of the series?
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the king is back
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