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We're proud to announce Slime 64, a 3D collectathon platformer inspired by classic titles. Play as heroic slimes channeling the power of the elements to protect their world. Coming Summer 2020 - stay tuned here for more updates!pic.twitter.com/l9r7ngRBtq
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Slime 64 Retweeted
The creation of HD Remaster: "Hey what does the game look like without the filter on?" "Oh~... Can we keep it?"
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Finally, Cronch kicks the effects into overdrive. Even lower resolution scale, scanlines, reduced color depth, more dithering, and 30 FPS CAP. Only use this setting for blinding nostalgia.
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HD Remaster simply turns all of these effects off. We did it first as a joke to see how it would look after months of using the effects, and we were surprised how clean it looked. We decided then that players should be able to decide how they play.
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The default setting, On, does some resolution downscaling, aliasing, texture filtering, color mapping, and so on to emulate the visuals on 64-bit games. Framerate is uncapped. This is the setting we generally build with in mind.
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We've been doing a quality and functionality pass on our pause menu (no pause song yet) Check out the video setting "Nostalgia Goggles!" Which is your favorite: On, Cronch, or HD Remaster? You'll be able to change between them at any time!
#gamedev#indiedev#madewithunitypic.twitter.com/SnuPvqLriAShow this threadThanks. Twitter will use this to make your timeline better. UndoUndo -
Some simple squash and stretch can make even basic interactions feel much more lively! We have more conversation/cutscene changes in the works we're very excited to show.
#indiedev#gamedev#madewithunitypic.twitter.com/qYIdnNhlmMThanks. Twitter will use this to make your timeline better. UndoUndo -
Slime 64 Retweeted
here's a little ditty that's gonna be one of the hub world themes in
@Slime_64!pic.twitter.com/ctPpHPesKRThanks. Twitter will use this to make your timeline better. UndoUndo -
Slime 64 Retweeted
Animated some slimes for
@WaveParadigm's really cool project!!
So excited to show y'all what we're cooking up!pic.twitter.com/6M1tD9RaEjThanks. Twitter will use this to make your timeline better. UndoUndo -
We've been going over the whole game with a fresh coat of paint to really drive home our visual goals - what do you think?
#MadeWithUnity#gamedev#collectathonpic.twitter.com/anXRSPJZToThanks. Twitter will use this to make your timeline better. UndoUndo -
Your hosts Adam (
@WaveParadigm) and Jake (@Jakeop4444) are dropping in and getting ready to kick off a devlog series about Slime 64! What do you want to know?#gamedev#indiedev#madewithunitypic.twitter.com/faMG5qjQLVThanks. Twitter will use this to make your timeline better. UndoUndo -
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Slime 64 Retweeted
Something wicked this way comes...
@Slime_64#indiedevpic.twitter.com/WR056pwu6H
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Water slimes can propel themselves at high speeds using jets of water - use this ability to navigate the world in a hurry!
#gamedev#indiedev#MadeWithUnity (alpha footage!!)pic.twitter.com/U8AaDRrMa2Thanks. Twitter will use this to make your timeline better. UndoUndo -
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