Playtesting in progress. #PathfinderPlaytest #pathfinderpic.twitter.com/WQUfARusD5
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Overall a successful game tonight despite my shit rolls all night. Played Valeros. Option for multiple attacks really speeds things up fight wise, and the shield blocking makes better sense now that I've seen it in action. Stacking bonuses I think however needs to be looked at...
Thx for the overview! Do you see an easy conversion from current pathfinder or is it drastically different in terms of character + new combat rules (i.e. the shock going from D&D 3.5 to 4)?
Because that to me kinda marginalizes overall teamwork in the game (bless vs. inspire courage, which we had both of tonight). I think their should be some buff stacking allowed (up to a limit), or have different buff types like in 1e (ie: competence, morale, etc...)
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