I find this take very strange, and you're certainly not the only one I've seen make it. Yes the premise of Bastion is supposed to make you feel uneasy but that and the zone's story being of poor quality are two entirely separate things.
I typically do have the habit of really only talking or taking in the good but if the good outweighs the bad then that's typically how I go along with something. Vice versa if the bad outweighs the good. It's why BfA got hurt a lot by 8.3 in how I overall felt about it.
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Again for me, I didn't have much trouble with Battle for Azeroth. It had it's blunders (especially in the gameplay) but overall I kept enjoying it. It really wasn't until 8.3 reared its ugly head that I showed my distaste for the expansion really.
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I donno my original point was that I don't see how its a fair criticism to call a zone's story poor because it makes you feel uncomfortable. Not only is that seemingly the point of Bastion, but plenty of other zones do the same thing and I'm only seeing this argument now suddenly
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It's different from the normal zone story which is the hero shows up to kill all the things and then comes out the victor, like Vashj'ir, where the ending is just that you lose. In and of itself, that makes it interesting alone.
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