I don’t want to harp on about Outlaws Tracer issues but -- in light of this counter-argument from flame -- I worked with Ben to provide some more context and really nail down what the Watchpoint team were going for when highlighting Jake and clockwork’s subpar stats. 1/7 (lol)https://twitter.com/flameIRL/status/973419813178564608 …
-
-
Specific argument above--being an Assault-only Tracer is reason for cw’s poor stats--doesn't hold weight. In theory he plays a style that should get more damage BUT also doesn’t commit unless HOU is in position. This can get vetoed early in fights & hurt safe Tracers' stats. 5/7
Show this thread -
Outlaws' Tracers aren't central to the strategy. HOU seem to subconsciously recognise that they've not got star Tracers & build the team for them to be role players. cw does safe frontline poke w/ the team; Jake was formerly counterdiving, following up damage to ensure picks 6/7
Show this thread -
Their Tracers’ lack of star ability means this style can be exploited hard by putting them in awkward positions, but Outlaws CAN win without ace Tracers - unusual in this meta. They would almost certainly win more with better Tracers, and could play a larger range of styles. 7/7
Show this thread
End of conversation
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.