Biggest disconnect between the devs and playerbase imo is that the devs are trying to make the game balanced, whereas the players want the game to feel fresh. They're not the same thing.
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Most successful games throw new/changing shit at players constantly so their squirrel brains can't keep up. Even cynical moves to disrupt balance for the sake of change have made other top titles very fun for a short while.
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JUST. DO. HERO. BANS.
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