How about you just call people people, and learn some Marx or Foucault - and leave the overextended video game analogies to 13 year olds, where they belong?
NPCs *are* playing characters, but they play only by program; socially and aesthetically subversive program. It's a trait of compulsive characters.
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The tone was not meant to be as harsh as it might seem. I was just thinking we need new references.
End of conversation
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