Tweets
- Tweets
- Tweets & replies
- Media
@SecondStepGames is blocked
Are you sure you want to view these Tweets? Viewing Tweets won't unblock @SecondStepGames.
-
New shader in Lust's transition, still need it to react to music
#screenshotsaturday#UE4#unrealengine#indiedev#indiegame#gamedev#td8pic.twitter.com/dHkEOaWllo
-
Best
#ScreenshotSaturday GIFs: 4 of 10 The Devil's Eight, by@SecondStepGames!#GameDev#IndieDev Watch: https://twitter.com/SecondStepGames/status/800138428188737536 …pic.twitter.com/AYHoPOKkPe
-
Boss transition coming along, time for the other half
#screenshotsaturday#UE4#unrealengine#indiedev#indiegame#gamedev#td8pic.twitter.com/HiT9LC3O0R -
The Devil’s Eight (
@SecondStepGames) Manteniendo el ritmo en los círculos del infierno http://niveloculto.com/the-devils-eight-ritmo-infierno/ …#indiedevpic.twitter.com/fxZLbJ6hni -
The Devil's Eight followed Unreal Engine, Leland Dawson and Ruben Telles
-
@UnrealEngine
Achieve your vision for PC, console, mobile, VR & the Web with Unreal Engine. It's free! Meet us at http://Twitch.tv/UnrealEngine every Thursday at 2pm ET.
-
@LelandDawson
Indie Game Developer/Co-Founder: Second Step Studios
@secondstepgames, Lead Developer and AI Programmer for The Devil's Eight
-
-
Particle effect for Lust's boss transition
#indiedev#gamedev#UE4#td8pic.twitter.com/eh21gDQQXc -
Working on ring reversal and forgot to destroy the reversed procedural meshes.
#indiedev bugs can be pretty amazing#gamedev#UE4#td8pic.twitter.com/jw8SjjvRcE -
Quick and dirty proof of concept for Lust's boss transition. Hopefully have more to show this weekend
#indiedev#gamedev#UE4#td8pic.twitter.com/XMveB13GPf -
The last
#screenshotsaturday was, once again, filled with awesome stuff :)#gamedev#indiedev http://buff.ly/2g9sWHo pic.twitter.com/77ztXVc0yF
-
Playing around with Lust's next attack, this one's tough to dodge
#screenshotsaturday#UE4#unrealengine#indiedev#indiegame#gamedev#td8pic.twitter.com/pUnjtLLoi9 -
Liking the way this dynamic material is turning out can't wait to put it to use
#indiedev#gamedev#UE4pic.twitter.com/37x31yX6Kz -
Finishing up the logic for Lust's floor lasers
#screenshotsaturday#UE4#unrealengine#indiedev#indiegame#gamedev#td8pic.twitter.com/FlnduJeTR3 -
Polishing the visuals for Lust's light ring attack
#screenshotsaturday#UE4#unrealengine#indiedev#indiegame#gamedev#td8pic.twitter.com/BjPzeL4LJS -
Time to finally start modeling Gluttony both excited and terrified, amazing
#conceptart by@YuewuSirius#indiedev#indiegame#td8pic.twitter.com/VSkPQ3860i
-
Working on new player visuals for the second circle
#screenshotsaturday#UE4#unrealengine#indiedev#indiegame#gamedev#td8pic.twitter.com/r8CFtM05Hk
-
Lust the Star-crossed. Round Two - Fight!
#screenshotsaturday#UE4#unrealengine#indiedev#indiegame#gamedev#td8pic.twitter.com/ZjmLhY17Sv
-
https://youtu.be/EiN5KR_pyyM The Devil's Eight, First Boss
#Trailer@UnrealEngine#UE4#indiegame#gamedev#gaming#gameplay#videogame#td8 -
Final effects for tomorrow's trailer!
#screenshotsaturday#UnrealEngine#UE4#gamedev#indiegame#indiedev#td8#VFXpic.twitter.com/hXVPiXJg7j
-
The player's arrival in the intro cut scene
#screenshotsaturday#unrealengine#UE4#indiegame#indiedev#gamedev#td8pic.twitter.com/rL1TCGHIHU
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.
The Devil's Eight
Oliver Snyders
Polygonien
Nivel Oculto
Ruben Telles
Quantum Wizard