ScummVM

@ScummVM

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games.

Beigetreten Juni 2008

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  1. 26. Mai

    Due to the recent policy changes on , we are moving our official IRC channel to

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  2. 17. Apr.

    We reworked our GUI for higher screen resolutions:

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  3. 5. Apr.

    Public testing for the AGS engine has been announced:

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  4. 2. Apr.

    How pathetic. thinks that ScummVM is not Original/Recognizable enough to deserve a verified Discord server label. 15 Millions downloads and 20 years of existence mean nothing to them. And they call themselves an "open gaming platform"!

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  5. Engine for Nancy Drew, supporting first game from the series has been merged into master:

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  6. hat retweetet

    I call this progress ;) (visual state of reverse engineering the holomap code of LBA1)

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  7. Unravel a murder mystery in Los Angeles in the 1940s Private Eye game testing is announced

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  8. Engine for Buried in Time has been merged to master.

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  9. We are currently seeing an increasing number of phishing attempts regarding our developer's GitHub account. Dear open source contributors: Be vigilant!

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  10. Nippon Safes Inc. is declared freeware, thanks to the great help of and the original developers.

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  11. ScummVM has been accepted for GSoC'21

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  12. You cannot Comprehend It Support for Transylvania, Crimson Crown OO-Topos, and Glulx-based games has been added.

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  13. The Red Comrades game series goes supported.

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  14. Big adventures ahead - Little Big Adventures. LBA is open for public testing:

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  16. Android Love Our new and shiny Android port for ScummVM v2.2.1 is now live on the Google Play Store. After quite a long period of dedicated work from our team developers, and a month of public beta testing by members of our community who helpfully reported quite a few issue…

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  17. A new engine (and a developer) joins ScummVM. We just merged a WIP engine for Hades Challenge. Also, phcoder is joining the team for continuing his work on the engine. The engine is relatively small (just a little below 16k lines of code) but in a good shape. Not a deja vu…

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  18. A new engine (and a developer) joins ScummVM. We just merged a WIP engine for The Little Big Adventure, called TwinE. Also, mgerhardy is joining the team for continuing his work on the engine. The engine is relatively small (just little of 16k lines of code) but in a good …

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  20. A Merger "Sorry for the wait Mr. Flores, I’m ready to take you now”– Grim Fandango. Today is a special day, special in a number of ways. First of all, we hit a milestone with 19 years of ScummVM. Our first-ever public release, ScummVM version 0.0.1, happened on October 8t…

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