Oh, probably! Its anti-barrier is inherent, right?
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Replying to @ScottMadin
Yup! I like it a lot in grandmasters because it’s good for headshots on red bars as well as knocking off like half a barrier per shot
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Replying to @aproustian
I've been practicing a little with the seasonal kinetic breech grenade launcher and I think I like it pretty well. I also have the sidearm and shotgun so far.
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Replying to @ScottMadin
I’m super excited about the kinetic grenade launcher because it has a blinding grenade roll! Let’s you run a more versatile energy weapon and still be able to blind enemies
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Replying to @aproustian
yeah, I've already gotten one with blinding and one with concussion!
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Replying to @ScottMadin @aproustian
and I like the solar slug shotgun—I think there wasn't an existing solar precision frame, other than ADS Duality?
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Replying to @ScottMadin
I’m not sure! I haven’t gotten that gun yet, something to look forward to (I keep getting machine guns)
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Replying to @aproustian
oh, I don't have the new MG yet! I do have the hunter sword. I'm not sure how I feel about class-specific weapons.
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Replying to @ScottMadin
Yeah, I thought it was odd in year 1 when they first had them, a bit surprised to see them return I guess some people are excited about it, so that’s good for them?
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Replying to @aproustian
still, I think overall the new gear this season seems pretty good. I love the seasonal weapon design and I'm glad there's finally going to be a solar scout again.
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ha, I spoke too soon! just one more Override and a few umbral engrams, and now I've got the kinetic auto, solar scout, void pulse, and void MG!
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