I don't see what's wrong with the new structure -struggle with a simple puzzle by ignoring common sense -struggle with a tutorial by not reading the on-screen instructions -slap a 2/10 on it and go home
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wouldn't it be a kinda neat system if they didn't average it at the end? yeah many games have very close relationships between their story and gameplay and graphics and sounds, etc but it could still work
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I prefer to the single number given nowadays. "This game is a Seven" feels lackluster. tho I feel like getting rid of numbers for a review is actually better than any of that
End of conversation
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forever thinking about jeff gerstman giantbomb bringing out the spreadsheet they used on gamespot and one of the catagories being "tilt"
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Someone parodied that by doing it to classic films on blu-ray http://theobjectivereviewer.blogspot.com/2014/10/citizen-kane.html?m=1 …pic.twitter.com/gOSDC7VPgc
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video game liker