Samuel Tate

@Samueltates

XR experience designer, Unity developer, occasional writer. Extending reality at . he/him atm

Wurundjeri Land
Vrijeme pridruživanja: listopad 2012.

Medijski sadržaj

  1. prije 9 sati

    the worlds oldest chestnut

  2. 2. velj

    working my way through a character design course. Nice to take a break from the code.

  3. 1. velj

    my hand tracking with custom meshing is either going really well or really poorly I'm not sure.

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  4. 31. sij

    I’m logged on baby. Reply’s for everyone!

  5. 28. sij

    for anyone playing at home, oculus docs have case wrong on the left, it's an instance not a type so needs to be lowercase fixed.

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  6. 24. sij

    this might not look like much but 7 concurrent feature branches merged without a single conflict, full nondestructive workflow for art and animations and no clash between anim structure etc

  7. 18. sij
  8. 8. sij

    Now we're cooking! As I set these interaction design/implementation challenges I never know what the technical aspect will be - eg I wanna show hot hands = blending colours at uv location of collision.

  9. 6. sij

    Lounge wear / evening wear

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  10. 4. sij

    As a starting point, vector colours responding to temperature 'sources' - subtle combination of pressure/temperature affecting colour of hand is goal - though primitives are my first step as usual.

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  11. 4. sij

    Start of a new idea for quest hand tracking, conveying 'touch' with other senses, like visuals and sound. Started thinking about what we use hands for and asked, whats the smallest, most satisfying thing we do with our hands

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  12. 30. pro 2019.

    My 2019 dream came true with 12 hrs to spare

  13. 29. pro 2019.

    Digging Simulator 2020 - VR Digging at it’s finest - Hack, slash and blow your way through this cursed earth. Playable beta up on -

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  14. 26. pro 2019.

    Wowee, 8 downloads on sidequest and four on itch - it might sound twee but I was like 'if ten people can try this out via the internet I'll be stoked', so i'm 80% stoked.

  15. 25. pro 2019.

    After tens of user tests, we're ready to open our doors to 'remote access' users. Sign up to beta test! - Or download APK for Oculus Quest from Itch . io -

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  16. 25. pro 2019.

    The deeper you go, the more you discover that every hole is different, and you will leave changed.

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  17. 25. pro 2019.

    BUT YOU CAN'T HURT THEM, SO STOP ASKING!

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  18. 25. pro 2019.

    With characters you care about, your hole will matter more than ever before!!

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  19. 25. pro 2019.

    We use the latest in velocity detection and mathematics to make holes that feel like the real thing!

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  20. 23. pro 2019.

    ok hear me out...

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