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Hack View of an entire middle-sized base. Green nodes can be hacked to get access to all connected nodes.
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Working on tutorial levels in a tiny and safe environment. Play-testers demand them :)
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Safe Not Safe Retweeted
Sunday Spotlight
Week #10:
Safe Not Safe by Wiseman Softworks @SafeNotSafeGame Crack the safe and get out alive in this sci-fi roguelike stealth game Personally, I wish they'd drop the fighting part and just focus on the stealth and hacking because that looks stunning! <3pic.twitter.com/VfM6mK7mxAShow this threadThanks. Twitter will use this to make your timeline better. UndoUndo -
When a light source behind the door not only creates dynamic shadows but affects your visibility too. Screen corners are bright when you are visible and dark when you are hidden.
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Fast and brutal takedown :)
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Story tree evolution
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Chain Jam is a great way to get rid of a chasing horde!
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Not so subtle way of entering a building...
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Step-by-step progress - generating random story nodes tree
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Hacker - manipulating devices
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So we are done (atm, at least) with major graphics update! Here is some fresh alpha gameplay:
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Testing new infiltration methods... Success level: moderate
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Ok, I admit... something is slightly wrong here with ik effectors positioning
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Cover peek above and around the cover. Executed with a single (aim) button. Direction of the peek depends on where you look.
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Hugging a wall. Gives a significant boost to stealth.
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Safe Not Safe Retweeted
Safe Not Safe Alpha Sign Up - Safe-Cracking Rogue-lite Stealth Action in Multi-Route Procedurally Generated Maps https://www.alphabetagamer.com/safe-not-safe-alpha-sign-up/ … by
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Safe getaway recipe: a touch of explosives and the good old chain jam when the time is just right.
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New UI is on the way! ...and don't pay attention to the headless guy :)
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Visualizing detection cones. These rare cases when adding nerdy and cool-looking features actually helps to debug and solve the problem.
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