Steam VR Beta 1.25.1 released earlier this week!
It's time to showcase all the strings we found relating to the Valve Deckard HMD and future Steam VR features
Conversation
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G02F1/133607 Direct backlight including a specially adapted diffusing, scattering or light controlling members the light controlling member including light directing or refracting elements, e.g. prisms or lenses
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The extra settings sound like they are for a new more “Open” VR platform. $MSFT had the windows MR/XR platform and dozens of manufacturers built their own headsets on that platform. I think Steam is likely doing some platform engineering for partners, or open source projects.
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The “Prisim,” “Multiframerate,” and a few other features sounds like foveated multi displays, especially the ones from Varjo that have a physical higher resolution display for the center of the looking field. Maybe this is for better Varjo support, or a class of similar products








