Someone brought up the idea I've talked about before on making battles in SC2 last slightly longer on Reddit:https://www.reddit.com/r/starcraft/comments/5g167k/can_we_revive_the_idea_of_decreased/ …
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Replying to @EGSuppy
Maybe 50% damage is too drastic, and of course some spells/units need to have varying damage decreases for them to still be relevan
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Replying to @SC2HL
Yeah, I agree! Maybe something like 15-20% HP buff to certain units, bigger collision size, and buffed splash damage to compensate.
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Replying to @EGSuppy
Now the question is, how can we transition it from just another tweet/reddit thread into something blizzard can actually look into?
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do u guys really want more hp//less damage? Wc3 is great but it sucks next to scbw.
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Yeah get fucked. Leave the game fast. If people want to play noob-friendly games there's a lot of them out there.
3 replies 0 retweets 1 like
Im not saying we should slow everything down and make it extremely easy. I think lowering damage would
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