Someone brought up the idea I've talked about before on making battles in SC2 last slightly longer on Reddit:https://www.reddit.com/r/starcraft/comments/5g167k/can_we_revive_the_idea_of_decreased/ …
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Replying to @EGSuppy
Maybe 50% damage is too drastic, and of course some spells/units need to have varying damage decreases for them to still be relevan
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Replying to @SC2HL
Yeah, I agree! Maybe something like 15-20% HP buff to certain units, bigger collision size, and buffed splash damage to compensate.
2 replies 0 retweets 2 likes
Replying to @EGSuppy
Would be a big overhaul and probably creates big imbalances at the start, but in the long run should be so much more fun to play
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