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Problem reaching 10M txs per second is more on the network side. Maybe on a local machine, but on a distributed geographic net? You could create 100 shards and have inter-shard sync, but then the chatter across shards might be too high with block time < 1s Interesting stuff 😎
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CPU/Mem is not the problem here, as mentioned on a single machine testnet it would probably all work fine. But imagine shooting every 400ms, 10M transactions confirmations around to hundreds of nodes and synchronizing them all 🀯 That's why L2 solutions are popping out.
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My point is: if you want to scale 50x, L2 is something that you can implement today, without almost increasing requirements of L1. And it's really elegant from the engineering point of view.
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Replying to @aeyakovenko @SBF_Alameda and @DecentralStn
In the future you will be able to send the entire Netflix lib in 1 sec but that's not the point. Wouldn't a L2 approach make Solana much more efficient today (if you want to increase thoughput even more), without increasing complexity or requirements? standard.co.uk/tech/london-sc
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