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1/2 Eventually a L1 will saturate. Only way to increase throughput is to use L2 solutions. Even if you have a L1 chain that can do 10M txs second, it will just delay the moment it will saturate and you'll have to move to L2.
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Replying to and
2/2 Why it happens? If L1 is fast and cheap people will think they can use it for anything: storage, gambling, sending money, selling horses and sheeps. Then you'll need anyway L2 solutions to break bottlenecks. It's just a function of time and success
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True, but I also think that there's a huge difference between 10m and 7. If you can get to 10m then you can get a TON more infrastructure up which is fast,
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Problem reaching 10M txs per second is more on the network side. Maybe on a local machine, but on a distributed geographic net? You could create 100 shards and have inter-shard sync, but then the chatter across shards might be too high with block time < 1s Interesting stuff 😎
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CPU/Mem is not the problem here, as mentioned on a single machine testnet it would probably all work fine. But imagine shooting every 400ms, 10M transactions confirmations around to hundreds of nodes and synchronizing them all 🀯 That's why L2 solutions are popping out.
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