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@Ryan_DowlingSoka@mastodon.gamedev.place
@RyanDowlingSoka
Game DeveloperVancouver, British Columbiaryandowlingsoka.comJoined February 2017

@Ryan_DowlingSoka@mastodon.gamedev.place’s Tweets

I update DFoundryFX_Example with Util_ShaderPSO.bat. This utility will create all the steps for #UnrealEngine5 Shader PSO cache, building, compiling and testing, it can be used as a template for other projects/games. --
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This is really awesome of Alex to share, and if you want this his plugin is great and standalone. I've gone a head and made a pure UE5-main pull request version for it. github.com/EpicGames/Unre Pull request 9999 too, who is gonna take 10000?
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Finally got around to releasing the plugin for this little example, enjoy! github.com/MilkyEngineer/
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This PR is in main now. :D (actually got into main last month, but I missed it 🥳) #UnrealEngine #UE5
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#UnrealEngine #UE5 I got sidetracked, but now here is a PR to bring some of the niceties from the BP comment to materials. Hiding those pesky comment bubbles, coloring the bubbles if you want, and a 'comment mode' which doesn't move contained nodes. github.com/EpicGames/Unre
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