@RustUpdates is blocked

Are you sure you want to view these Tweets? Viewing Tweets won't unblock @RustUpdates.

  1. Added admin printinput and printhead console commands andre on main#16051

  2. Added convar andre on main#16050

  3. Added vis.lineofsight convar andre on main#16050

  4. Added additional info to log when rejecting projectiles for LOS violation andre on main#16050

  5. Added additional line segment to projectile and melee hit LOS check andre on main#16050

  6. Weapon LOS checks now use client side projectile start position (after verifying that it's valid) andre on main#16050

  7. Plugged a few gaps in tunnel blocks paroxum on main/dungeon_art_3#16049

  8. Military tunnel backup paroxum on main/dungeon_art_3#16049

  9. Sewers to vents blocks, added spiral stairs to climb up the vents paroxum on main/dungeon_art_3#16049

  10. Applied settings from save. petur on prerelease/HDR-lighting#16048

  11. WIP petur on prerelease/HDR-lighting#16047

  12. Missing file. petur on prerelease#16046

  13. Bed mattress doesn't look like it's wrapped in pee plastic. petur on prerelease#16045

  14. Less depressing grass colors. petur on prerelease#16045

  15. tunnel blocks update, added collapsed tunnel end paroxum on main/dungeon_art_3#16044

  16. military tunnel re-work paroxum on main/dungeon_art_3#16044

  17. Baseline andre on main/entity_pooling#16043

  18. Ore spawn compensation, based on Alistair's figures. petur on prerelease#16042

  19. Prefab bundles andre on prerelease#16041

  20. Animals spawn again. petur on prerelease#16040

Loading seems to be taking a while.

Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.

    You may also like

    ·