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Added admin printinput and printhead console commands andre on main#16051
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Added http://vis.protection convar andre on main#16050
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Added vis.lineofsight convar andre on main#16050
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Added additional info to log when rejecting projectiles for LOS violation andre on main#16050
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Added additional line segment to projectile and melee hit LOS check andre on main#16050
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Weapon LOS checks now use client side projectile start position (after verifying that it's valid) andre on main#16050
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Plugged a few gaps in tunnel blocks paroxum on main/dungeon_art_3#16049
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Military tunnel backup paroxum on main/dungeon_art_3#16049
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Sewers to vents blocks, added spiral stairs to climb up the vents paroxum on main/dungeon_art_3#16049
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Applied settings from save. petur on prerelease/HDR-lighting#16048
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WIP petur on prerelease/HDR-lighting#16047
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Missing file. petur on prerelease#16046
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Bed mattress doesn't look like it's wrapped in pee plastic. petur on prerelease#16045
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Less depressing grass colors. petur on prerelease#16045
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tunnel blocks update, added collapsed tunnel end paroxum on main/dungeon_art_3#16044
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military tunnel re-work paroxum on main/dungeon_art_3#16044
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Baseline andre on main/entity_pooling#16043
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Ore spawn compensation, based on Alistair's figures. petur on prerelease#16042
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Prefab bundles andre on prerelease#16041
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Animals spawn again. petur on prerelease#16040
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