tossing this up again for visibility now that the link actually works: http://answers.unity3d.com/questions/1130610/move-player-to-mouse-point-with-no-diagonals-in-2d.html …
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Replying to @JustBlais
@JustBlais Aw man, I wish you were using game maker. I wrote some pretty good code doing exactly that1 reply 0 retweets 0 likes -
Replying to @RonnieFilyaw
@RonnieFilyaw sometimes I wish I was too, but I didn't jump on that humble bundle so shrug1 reply 0 retweets 0 likes -
Replying to @JustBlais
@JustBlais Yeah. It's a tough price to swallow for a hobbyist. I got it on sale a long time back2 replies 0 retweets 0 likes -
Replying to @RonnieFilyaw
@RonnieFilyaw although if you're still willing to share that code, I might be able to grab an idea from it on how to make this work1 reply 0 retweets 0 likes -
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Replying to @JustBlais
@JustBlais Ah, this is probably not helpful at all, i'm afraid. It uses built-in pathfinding. Sorry, ughhh https://docs.google.com/document/d/1vLJcniM6ck11DiOFJ7UP50_ZzA2g5yDPiPh8PyhnSU4/edit?usp=sharing …1 reply 0 retweets 0 likes -
Replying to @RonnieFilyaw
@RonnieFilyaw IT'S OK, YOU WERE SOMEHOW GOOD LUCK AND I GOT IT WORKING1 reply 0 retweets 0 likes
@JustBlais That's me! Ol' Lucky Ronnie!pic.twitter.com/S7lEHjUEph
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