I wonder if I can get this textured tonight.pic.twitter.com/hYdvdkGqQ4
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Which is a bit ironic, because with all the new fancy tools for game development, (at least the one I'm using) a simple palette swap isn't even an option, yet on a NES 6502 system, it was your ONLY option!
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makes me want to try an approach where you posterize your end frame render and use a LUT to color pick your palette. Hmmm...
End of conversation
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